And yet, reflecting on that led to an epiphany: this is a long haul. We took a few hits from social climbers and that started to frustrate me. Those who stay get where you’re coming from, because they understand what’s truly important. They leave, and the rest of you move forward. Which is why tournaments end an hour early or later than you’re used to.Įventually, enough is enough and you have to draw a line. I’m not writing this like one of my usual blog posts, but a good old bold point is appropriate here: Neighbor Visits are not that important. Not to the point where you make your Archmage want to quit the game more than once after trying to bend over backwards to accommodate the constant complaint that everyone is leeching off of you by not reciprocating visits as far as you can tell. The Notification system is not perfect and not a very accurate timekeeper as evidenced by how it treats Daylight Savings Time. I had an awful experience with a player who had been a part of the Fellowship since the beginning who became obsessed with Neighbor visits. Sometimes toxic personalities will test the limits of your patience. Patience means trying to impart to the Ladder Climber that you don’t need to use other Fellowships as stepping stones to get the most out of Elvenar. Patience is explaining to someone as many times as possible that dealing solely in cross trades and expecting the Fellowship to meet those needs within hours or less is not feasible. Patience means de-escalating the situation, no matter how petty it is. This is especially true of Archmages, where diplomacy is key. In all things Elvenar, patience is a virtue. How do you move past an unpleasant situation in Elvenar? But after the last Drama Bomb I had an epiphany. I wouldn’t continue to play Elvenar if that wasn’t the case. Lots of players have come and gone and the vast majority of which has been very pleasant. Without a doubt, I’ve had plenty of good times and felt accomplishment and pride in what we’ve achieved together. One of the reasons I wanted to bring up the situations I faced as Archmage is to relate common experiences without naming names. I just tried to figure things out on my own and find the simplest way to get through chapters. Until then, the Dwarven High Rises long gone shall remain a cherished memory. Maybe a future chapter will be perfect Detroit aesthetic. One of these days I might surprise you all. I haven’t changed the background of this blog since then, although I have toyed with the idea from time to time. That’s how I became Archmage of Fire & Ice. I could have bailed then, but I was just getting into Dwarves and had a can do attitude. Then others left because they felt things were falling apart and more or less half the membership were gone within a single day. Both of them had multiple high score accounts so it resulted in 5 players leaving. No one immediately wanted the job, but immediately two players got into a really dumb fight about the size of their trades. About a week or two in, the Archmage had to abruptly step down. I spent way more time than I should have trying to come up with new and improved ways to do things. My gratitude turned into taking an active interest in figuring out the best way. I was under the requirement but they needed boosts and I was eager to help. Like most new players, I plateaued around 3800 points and I couldn’t get anywhere unless I had trading partners. Our Fellowship used to be known as Fire & Ice. But this was something I wanted to address for a while and it turns out sometimes procrastination pays off. I am chugging along and ready to do my Amuni strategy, so that’ll definitely be the next article (it’s delightfully simple).
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